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Projects 計畫: Education

Projects 計畫 

  1. 探討後疫情幼兒情緒學習在「人工智慧機器人」、「數位繪本」、及「紙本繪本」之應用。國科會 (2023/8/1-2024/7/31)。國科會專題研究計畫(一般研究計畫) 112-2410-H-011 -019。主持人。

  2. 後疫情與在地化之「線上學習共同體」教學實踐計劃 -探討「學習型玩具設計」研究所跨領域課程。教育部 (2023-08-01 ~ 2024-07-31)。教育部教學實踐計畫 PED1121904。主持人。

  3. 整合特色雙語數位幼兒園之課程研發顧問--第四年 計畫。優學教育股份有限公司(三貝德數位文創股份有限公司子公司) 。(2023/1/1-2023/12/31)。產學合作計畫。主持人。

  4. 探討並開發以STEM玩具融入應用於幼兒園教學可行性計畫。Toybrain玩具腦STEM教育平台。(2022/7/1-2023/6/30)。產學合作計畫。主持人。

  5. 整合特色雙語數位幼兒園之課程研發--第三年計畫。優學教育股份有限公司(三貝德數位文創股份有限公司子公司) 。(2022/1/1-2022/12/31)。產學合作計畫。主持人。

  6. 適用語音障礙診斷與矯正之深度學習APP。國泰醫院產學合作計畫。 (2022/1/1-2022/12/31)。產學合作計畫。共同主持人。

  7. 建構提升博物館親子家庭社交互動及共學之延展實境遊戲學習環境。科技部 (2021/8/1-2022/7/31)。科技部專題研究計畫 (一般研究計畫) 110-2511-H-178 -001 -。共同主持人。

  8. 在數位時代下臺灣幼兒對遊戲式學習偏好、心流狀態、及學習成效之行為分析研究 。科技部 (2020/08/01-2022/07/31)。科技部專題研究計畫(多年期計畫) 109-2410-H-011 -023 -MY2。主持人。

  9. 建立學習共同體之歷程檔案評量實踐研究 --以深化研究生進行幼兒數位遊戲之在地化探究 。教育部 (2020/8/01-2021/7/31)。教育部教學實踐計畫。主持人。

  10. 兒童市場AI機器人之產學合作計畫。南璋股份有限公司 (2020/06/23 ~ 2022/06/22)。產學合作計畫。主持人。

  11. 雙語幼兒園課程發展之設計-第二年計畫。優學教育股份有限公司(三貝德數位文創股份有限公司子公司) (2021/1/1~2021/12/31)。產學合作計畫。主持人。

  12. 雙語幼兒園課程發展之設計計畫。師大教育股份有限公司 (三貝德數位文創股份有限公司子公司) (2020/1/1~2020/12/31)。產學合作計畫。主持人。

  13. 幼兒情緒發展之學習型互動 APP 設計計畫。香港商女媧創造股份有限公司產學合作計畫 (2019/4/1~2020/3/31)。產學合作計畫。主持人。

  14. 整合認知與互動教學機制的化學領域學習型數位互動桌上教育遊戲機制之設計。仁寶電腦工業產學合作計畫 (2018/11~2019/11)。產學合作計畫。共同主持人。

  15. 適用發音矯正之深度學習模型。國泰醫院產學合作計畫。(2018/12- 2020/12)。產學合作計畫。共同主持人。

  16. 代間學習.幼老共融【社區兒童課後照顧安親人才在地培育】計畫。教育部 (2017.8-12)。教育部大學社會責任實踐(USR)。共同主持人。

  17. 大學工程學系學生運用不同學習方法提升 21 世紀 e 化關鍵能力之研究-大學資訊工程系學生運用自我決定學習方法提升 e 化決策思考能力之研究。科技部 (2011.8-2012.7)。科技部整合型計畫之子計畫。研究員。

  18. 能力導向之全方位華語學習-能力導向之全方位華語學習。科技部 2008.8-2010.7。科技部多年期計畫。研究員。

  19. 中小學資訊能力評量機制發展與推廣計畫 。教育部 (2008.8-2009-12)。教育部大型計畫。研究員。

  20. 數位典藏與數位學習國家型科技計畫-語文數位教學計畫。科技部 (2008.1-2009.12)。科技部數位典藏國家型計畫。研究員。

  21. 以資訊能力指標為基礎的資訊教育提升計畫—資訊融入示範教材推廣與資訊能力評量系統開發總計畫。教育部 (2006.1-2007.2)。教育部大型計畫。研究員。

  22. 以能力指標為基礎的資訊教育提昇計畫—整合資訊融入示範教材設計與資訊能力評量。教育部 (2005.10-2006.9)。教育部大型計畫研究員。研究員。

  1. Explore the Application of Post-Pandemic Children's Emotional Learning in Artificial Intelligence Robots, Digital Picture books, and Paper Picture Books (2023/8/1- 2024/7/31).  Ministry of Science and Technology. Host. 

  2. A Post-Pandemic and Localized of "Online Learning Community" Teaching Practice Plan--Discuss the Interdisciplinary Graduate School Course of "Learning Toy Design"(2023/8/1- 2024/7/31) Ministry of Education Teaching Practice Plan. Host. 

  3. Integrate the curriculum development of the characteristic bilingual digital kindergarten -- the fourth year plan. Youxue Education Co., Ltd. ( a subsidiary of Sanbeide Digital Cultural and Creative Co., Ltd.) (2023/1/1-2023/12/31). Industry-University Cooperation Program. Host.

  4. Exploring and developing a feasible plan for integrating STEM toys into kindergarten teaching. Toybrain toy brain STEM education platform. (2022/7/1-2023/6/30). Industry-University Cooperation Program. Host.

  5. Integrate the curriculum development of the characteristic bilingual digital kindergarten -- the third year plan. Youxue Education Co., Ltd. ( a subsidiary of Sanbeide Digital Cultural and Creative Co., Ltd.) (2022/1/1-2022/12/31). Industry-University Cooperation Program. Host.

  6. A deep learning APP for the diagnosis and correction of speech disorders. Industry-University Cooperation Project of Cathay Pacific Hospital. (2022/1/1- 2022/12/31). Industry-University Cooperation Program. Co-host.

  7. Engaging family groups in museum’s extended reality game-based learning environments to promote social interactions and collaborative learning effectiveness. Ministry of Science and Technology (2021/8/1-2022/7/31). Ministry of Science and Technology Program. Co-host.

  8. Behavioral Analysis of Taiwanese Children's Preference for Game-based Learning, Flow State, and Learning Effectiveness in the Digital Age (2020/08/01-2022/07/31). Ministry of Science and Technology Multi-Year Plan. Host.

  9. A Practical Research on the Procedure Portfolio Evaluation of Establishing a Learning Community -- Deepening graduate students' localization research on children e-games. Ministry of Education ( 2020/8/01-2021/7/31) . Ministry of Education Teaching Practice Plan. Host. 

  10. Industry-academic cooperation project for AI robots in the children's market . Nan Zhang shares Limited ( 2020/06/23 ~ 2 022 /06/22 ) . Industry-University Cooperation Program. Host. 

  11. The design of bilingual kindergarten curriculum development-the second year project . Youxue Education Co., Ltd. ( a subsidiary of Sanbeide Digital Cultural and Creative Co., Ltd.) ( 2021 /1/1~2021/12/31). Industry-University Cooperation Program. Host. 

  12. Design plan for the development of bilingual kindergarten curriculum. Normal University Education Co., Ltd. ( a subsidiary of Sanbeide Digital Cultural and Creative Co., Ltd.) ( 2020/1/1~2020/12/31). Industry-University Cooperation Program. Host. 

  13. A learning interactive APP design project for children’s emotional development . Hong Kong Commercial Nu Wa creating Co., the company industry-university cooperation program (2019/4/1 ~ 2020/3/31). Industry-University Cooperation Program. Host. 

  14. The design of a learning-type digital interactive desktop educational game mechanism in the chemistry field that integrates cognition and interactive teaching mechanisms. Compal Computer Industry Industry-University Cooperation Project (2018/11~2019/11). Industry-University Cooperation Program. Co-host.

  15. A deep learning model for pronunciation correction. Industry-University Cooperation Project of Cathay Pacific Hospital. (2018/12- 2020/12). Industry-University Cooperation Program. Co-host.

  16. Inter-generational learning. Inclusion of young and old [Community children's after-school care and security talents are cultivated locally] project. Ministry of Education (2017.8-12) .  Ministry of Education Teach university social responsibility practices (USR) Co-host.

  17. Department of Engineering at the University students to use different learning methods to enhance the 21 century e studies of key competencies - The University of Information Engineering students decided to study ways to improve the use of self- e research thinking of decision-making. Ministry of Science and Technology (2011.8-2012.7). The Son Project of the Ministry of Science and Technology's Integrated Project. researcher.

  18. Ability -oriented all-round Chinese learning-ability-oriented all-round Chinese learning. Ministry of Science and Technology (2008.8-2010.7). Multi-year plan of the Ministry of Science and Technology. researcher.

  19. The development and promotion plan of the information ability assessment mechanism for primary and secondary schools. Ministry of Education (2008.8-2009-12). Ministry of Education large-scale program. researcher.

  20. Digital Collection and Digital Learning National Science and Technology Program-Chinese Digital Teaching Program. Ministry of Science and Technology (2008.1-2009.12). Ministry of Science and Technology Digital Collection National Project. researcher.

  21. Information education improvement plan based on information ability indicators—information integration demonstration teaching materials promotion and information ability assessment system development total plan. Ministry of Education (2006.1-2007.2). Ministry of Education large-scale program. researcher.

  22. Information education improvement plan based on ability indicators—integration of information into model teaching materials design and information ability assessment. Ministry of Education (2005.10-2006.9). Researcher of large-scale projects of the Ministry of Education. researcher.

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